The mid-season update launches today; Raven again has made numerous changes to assault rifles. Both Cold war and Modern warfare guns, but mostly meta BOCW guns, have been nerfed.
This new update includes primarily nerfs for BOCW guns and, again, poor Cr-AMAX. Some guns, such as C58, also has been nerfed. This update has the most changes among all other updates. It wasn’t a seasonal update, but weirdly it made at least four changes for at least 80 percent of guns.
This update mainly focused on LMG class and assault rifles, even the Amax, which is not so beloved gun and seen some nerfs in previous updates, also with this update experienced again more nerfs. I think Raven doesn’t like this gun so much.
And some others like Krig6, M13, Grau, and QBZ will be the new meta in the second half of the fourth season. So the Raven, instead of reducing the popularity of MODERN WARFARE Guns, tried to make forgotten guns again valid.
As you need to know the best guns after this update, we prepared the list of buff and nerfs here. Also, the changes of each weapon are listed below.
So you can find out each gun how exactly nerfed or buffed to know how you should set the attachments.
The list below explained each gun change.
warzone weapon season 4 mid-season update patch notes:
Assault Rifles
- AK-47 (BOCW)
- Headshot Multiplier decreased from 1.62 to 1.5
- Upper Torso Multiplier decreased from 1.2 to 1
- AK-47 (MW)
- Upper Torso Multiplier decreased from 1.2 to 1.1
- C58 (BOCW)
- Headshot Multiplier decreased from 1.62 to 1.58
- Upper Torso Multiplier decreased from 1.2 to 1
- Lower Torso Multiplier decreased from 1.1 to 1
- Maximum Damage Range increased by 8%
- Recoil increased
- CR-56 AMAX (MW)
- Headshot Multiplier increased from 1.5 to 1.55
- Upper Torso Multiplier decreased from 1.1 to 1
- Assault Rifle Bravo (MW)
- Headshot Multiplier decreased from 2.05 to 1.62
- Upper Torso Multiplier decreased from 1.2 to 1.1
- FARA 83 (BOCW)
- Maximum Damage decreased from 31 to 29
- Recoil increased
- FFAR 1 (BOCW)
- Headshot Multiplier decreased from 1.5 to 1.4
- Maximum Damage decreased from 27 to 25
- Minimum Damage decreased from 25 to 23
- Maximum Damage Range decreased by 20%
- Neck Multiplier increased from 1 to 1.2
- Assault Rifle Golf (MW)
- Upper Torso Multiplier decreased from 1.2 to 1.1
- Grau 5.56 (MW)
- Minimum Damage increased from 22 to 24
- Groza (BOCW)
- Maximum Damage decreased from 28 to 27
- Maximum Damage Range increased by 4.5%
- Headshot Multiplier decreased from 1.62 to 1.5
- Upper Torso Multiplier decreased from 1.2 to 1.12
- Lower Torso Multiplier decreased from 1.1 to 1
- Recoil pattern smoothed
- Krig 6 (BOCW)
- Minimum Damage increased from 25 to 26
- M13 (MW)
- Minimum Damage increased from 19 to 20
- Assault Rifle Charlie (MW)
- Maximum Damage decreased from 28 to 27
- Minimum Damage increased from 22 to 23
- Oden (MW)
- Upper Torso Multiplier decreased from 1.3 to 1.2
- QBZ-83 (BOCW)
- Minimum Damage increased from 22 to 24
- Base Move Speed reduced by 3%
- Base ADS Move Speed reduced by 5%
- Upper Torso Multiplier increased from 1.1 to 1.2
- Lower Torso Multiplier increased from 1 to 1.1
- RAM-7 (MW)
- Maximum Damage decreased from 28 to 26
- XM4 (BOCW)
- Maximum Damage decreased from 32 to 30
- Minimum Damage decreased from 28 to 27
- ADS Speed decreased slightly
- Recoil increased slightly
Light Machine Guns
- M60 (BOCW)
- Maximum Damage increased from 36 to 37
- Headshot Multiplier increased from 1.5 to 1.6
- MG 34 (MW)
- Maximum Damage decreased from 31 to 29
- Minimum Damage decreased from 28 to 27
- Headshot Multiplier decreased from 1.5 to 1.4
- Upper Torso Multiplier decreased from 1.1 to 1
- MG 82 (BOCW)
- ADS Speed decreased slightly
- Light Machine Gun Alpha (MW)
- Maximum Damage increased from 31 to 32
- Maximum Damage Range decreased by 7%
- Upper Torso Multiplier decreased from 1.1 to 1
- SA87 (MW)
- Upper Torso Multiplier decreased from 1.2 to 1.1
- Light Machine Gun Alpha (BOCW)
- Maximum Damage decreased from 34 to 33
- Upper Torso Multiplier decreased from 1.1 to 1
Sniper Rifles
- Swiss K31 (BOCW)
- ADS animation updated
- Now shares a base reticle with the ZRG 20mm
Submachine Guns
- AK-74u (BOCW)
- Maximum Damage decreased from 35 to 31
- Minimum Damage increased from 25 to 26
- Headshot Multiplier decreased from 1.62 to 1.6
- Upper Torso Multiplier increased from 1 to 1.1
- Bullet Velocity increased by 5%
- Submachine Gun Alpha (MW)
- Minimum Damage increased from 25 to 26
- Headshot Multiplier decreased from 1.62 to 1.47
- Bullfrog (BOCW)
- Maximum Damage decreased from 32 to 31
- Headshot Multiplier decreased from 1.62 to 1.5
- Left Upper Arm Multiplier increased from .9 to 1
- Right Upper Arm Multiplier increased from .9 to 1
- Left Upper Leg Multiplier increased from .9 to 1
- Right Upper Leg Multiplier increased from .9 to 1
- KSP-45 (BOCW)
- Headshot Multiplier decreased from 1.62 to 1.57
- LC10 (BOCW)
- Maximum Damage decreased from 30 to 27
- Minimum Damage decreased from 25 to 24
- Headshot Multiplier decreased from 1.62 to 1.55
- Mac-10 (BOCW)
- Maximum Damage decreased from 24 to 23
- Minimum Damage decreased from 20 to 19
- Milano 821 (BOCW)
- Recoil increased slightly
- Maximum Damage range decreased by 12%
- Headshot Multiplier decreased from 1.62 to 1.38
- Upper Torso Multiplier decreased from 1.2 to 1.1
- Lower Torso Multiplier decreased from 1.1 to 1
- Submachine Gun Alpha (BOCW)
- Maximum Damage decreased from 33 to 31
- Minimum Damage decreased from 25 to 24
- Nail Gun (BOCW)
- Maximum Damage decreased from 50 to 46
- Headshot Multiplier decreased from 1.62 to 1.45
- Upper Torso Multiplier decreased from 1.28 to 1
- Submachine Gun Echo (MW)
- Maximum Damage decreased from 35 to 34
- Minimum Damage increased from 25 to 26
- PPSh-41 (BOCW)
- Maximum Damage decreased from 28 to 26
- ISO (MW)
- Minimum Damage increased from 20 to 21
- Submachine Gun Delta (MW)
- Minimum Damage increased from 25 to 26
- Fennec (MW)
- Maximum Damage decreased from 25 to 24
- Minimum Damage decreased from 20 to 19
Tactical Rifles
- Tactical Rifle Charlie (BOCW)
- Headshot Multiplier decreased from 1.8 to 1.7
- CARV.2 (BOCW)
- Headshot Multiplier decreased from 1.7 to 1.6
- M16 (BOCW)
- Headshot Multiplier decreased from 1.8 to 1.6